Part two of our Set card game review
Set card game review, part two
Click here to read part one of this review
The gameplay
To
not quite borrow a quote from Ghostbusters:
there is no strategy in Set... only mental muscle. Once you learn how
to play, playing again and again just makes you faster and more
accurate.
These are great qualities of course (among
other uses, Set
has been integrated as a tool for teachers, particularly in math
classes).
The straightforward deck and game mechanic lend themselves to a variety
of variations. The company's website lists six, including poker-esque
versions and alternate ways of scoring. There is also an option for
younger children and anyone wanting a quick introduction.
Start with
just the solid symbol cards. Sets now only have to meet three criteria,
making this an excellent warmup if you haven't played frequently or
recently.
A Set deck, therefore, can be at least seven games, a teaching tool
and a math puzzle. If you choose to just use it as directed, you'll
find yourself playing a game in the more classic sense, finding
enjoyment in a straightforward but intriguing test of your eyes and
brain.
Yes, you're competing with everyone at the table for the final score; but really, you're competing with yourself. Hey, who cued up the 'The More You Know...' soundtrack?
Pros and cons
The learning curve on the
SET Card Game
isn't too steep (it's rare for even
a rank beginner to go through multiple hands without capturing a set or
two) but experience seems to count for quite a bit. As a
result, people who have played for a while and are 'in the mindset' can
often tear past newer players, calling 'Set!' while others are still
scanning each card.
This has the potential to alienate new players, but can be mitigated by
doing what most (especially older) Set players seem to do: not take the
game too seriously. Competing at Set is kind of like competing
over a jigsaw puzzle. Sure you can trash talk and race each
other, but if there are hard feelings when it's all over you've
probably done something wrong.
Set's biggest downsides are its potential to frustrate and its complete
lack of strategic depth. Frustration
is more likely with
younger children, so parents will probably want to
introduce them to
the game more slowly.
On the other negative, Set's straightforwardness can make it
seem too much like a child's game to some, albeit a tough
one.
Set has three big things going for it: It's fast to learn and set up,
so it can be played any time, anywhere. With multiple gameplay
options and its utility as a classroom tool, it can go a lot further
than it initially seems. And it's unlike any other card game on the
market. While gameplay is fairly repetitive, its particular mental
demands keep it from becoming dull or rote.
The verdict
The SET Card Game is an excellent game for families with preteens and younger children, and it definitely holds its own with peer groups of all ages. Just hearing it described probably won't tell you whether or not you'll like playing the game, so find a friend or a party where its being played and sit in on a few hands. Then pick up a copy to feed you and/or your family's new addiction.
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